Block Dodge Entry Backend

[[row]]
[[hcell style="border:1px solid #888888; padding:4px;"]] {$ATTACK} [[/hcell]]
[[cell style="border:1px solid #888888; padding:4px;"]] {$CMS} [[/cell]]
[[cell style="border:1px solid #888888; padding:4px;"]] {$SHIELDS} [[/cell]]
[[cell style="border:1px solid #888888; padding:4px;"]] {$AXES} [[/cell]]
[[cell style="border:1px solid #888888; padding:4px;"]] {$CLUBS} [[/cell]]
[[cell style="border:1px solid #888888; padding:4px;"]] {$KNIVES} [[/cell]]
[[cell style="border:1px solid #888888; padding:4px;"]] {$SWORDS} [[/cell]]
[[cell style="border:1px solid #888888; padding:4px;"]] {$SPEARS} [[/cell]]
[[cell style="border:1px solid #888888; padding:4px;"]] {$STAVES} [[/cell]]
[[cell style="border:1px solid #888888; padding:4px;"]] {$2HAXES} [[/cell]]
[[cell style="border:1px solid #888888; padding:4px;"]] {$CESTII} [[/cell]]
[[cell style="border:1px solid #888888; padding:4px;"]] {$TRIDENTS} [[/cell]]
[[cell style="border:1px solid #888888; padding:4px;"]] {$PANK} [[/cell]]
[[cell style="border:1px solid #888888; padding:4px;"]] {$BRAWLING} [[/cell]]
[[/row]]

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