Under construction. Later to be formatted/arranged properly.
The Eternal-City uses a Rank Bonus system. Every single rank that you learn in a skill will receive a bonus based on its level set upon an exponential ramp. The early ranks will offer you more rank bonus whereas the higher you are in a rank, the less it will give you. It is a diminishing return system. Difficulty of a maneuver does not effect this base rank bonus.
Skill Rank |
Level of Expertise |
Rank Bonus Gained |
1 - 9 |
Novice |
+3 per rank |
10 - 19 |
Practiced |
+2 per rank |
20 - 29 |
Familiar |
+2 per rank |
30 - 39 |
Learned |
+1 per rank |
40 - 49 |
Capable |
+1 per rank |
50 - 59 |
Outstanding |
+0.5 per rank |
60 - 69 |
Expert |
+0.5 per rank |
70 - 79 |
Adept |
+0.5 per rank |
80 - 89 |
Master |
+0.5 per rank |
90 - 100 |
Grand Master |
+0.5 per rank |
101-150 |
Grand Master |
+0.25 per rank |
151-200 |
Grand Master |
+0.125 per rank |
201-500 |
Grand Master |
+0.0625 per rank |
501-1000 |
Grand Master |
+0.025 per rank |
1001+ |
Grand Master |
+0.01 per rank |
Your rank bonus in a skill is determined by the Rank Bonus from your Basics skill + your Rank Bonus in the actual sub-skill itself. For example, if you know One-Handed Swords, your ranks in the basics One-Handed Swords skillset will offer a bonus to your One-Handed Swords Jab sub-skill. The rank bonus offered to your sub-skill is dependent upon the difficulty of the sub-skill itself. Sub-skills are: Easy, Average, Difficult and Impossible. Harder maneuvers will not only cost more Skill Points, but they will also receive a much lower bonus from your Basics skill.
Subskill Difficulty |
Rank Bonus Added |
Easy |
75% |
Average |
50% |
Difficult |
25% |
Impossible |
10% |
Stances. These are used to determine your current Rank Bonus usage. The Eternal-City uses an Offense and Defense system where attacks are considered part of the Offense system and blocks/dodges are part of the Defense system. Your rank bonus in an attack or a block/dodge determines how successful you will be at attacking or defending. There are five stances: berserk, aggressive, normal, wary and defensive. These allow you to customize your fighting style.
Stance |
Attack |
Defense |
Berserk |
100% |
0% |
Aggressive |
75% |
25% |
Normal |
50% |
50% |
Wary |
25% |
75% |
Defensive |
0% |
100% |
The Eternal-City uses a layer system when it comes to its Defense system. If you use the one-handed weapons, Shields and Combat Maneuvers skills you will have access to up to three layers of defense. If you use a two-handed weapon, you will only have access to two layers of defense. Your block or dodge with the highest Rank Bonus will be your first layer of defense. It will make use of its complete rank bonus. Your second highest dodge/block will only use 50% of your rank bonus in said skill.
Multiple Layers of Defense |
Percentage Applied |
Highest RB Dodge/Block |
100% |
Second highest RB Dodge/Block |
50% |
Third highest RB Dodge/Block |
33% |
Fighting Options |
Percentage Applied |
Fight all-out |
100% |
Fight seriously |
75% |
Fight half-serious |
50% |
Fight barely-serious |
25% |
Fight toyingly |
10% |
Postures |
Penalty |
Penalty range |
Standing |
None |
Sitting, Kneeling, Laying |
??? |
Slightly below average speed and agility = -52 |
Misc. Penalties |
Penalty |
Bandages |
-4 defense per bandage |
Stitches |
-5 offense per stitches |
Current Hit Points % |
Penalty |
100% |
None |
75% |
-10 offense |
50% |
-20 offense + 400% fatigue loss |
25% |
-30 offense + 600% fatigue loss |
- Dying of thirst: -5 HP and -10% fatigue per 'tick'. Every 'tick' happens at 5 minute intervals.
Only applies to humanoids |
Attacks |
Repeat Penalty (penalty) [cumulative penalty] |
Attacks |
jab |
chop |
swat |
slash |
stab |
Attacks |
jab |
jab (-40) |
jab (-30) [-70] |
jab (-20) [-90] |
jab (-10) [-100] |
Attacks |
jab |
jab (-40) |
chop |
jab (-10) [-50] |
jab (-20)[-70] |
Attacks |
jab |
chop |
jab (-30) |
swat |
jab (-10)[-40] |
Attacks |
jab |
chop |
swat |
jab (-20) |
slash |
Attacks |
jab |
chop |
swat |
slash |
jab (-10) |
Encumbrance level |
Pounds |
Penalty per Pound |
Strength |
Stand up RT |
Fatigue Loss % |
No load to speak of |
0-9 |
None |
Below Average |
1+MoS |
100% |
Light load |
10-22 |
None |
Below Average |
1-2+MoS |
100% |
Moderate load |
22.5-44 |
None |
Below Average |
2-5+MoS |
100% |
Significant load |
45-66 |
-1 Offense/-2 Defense |
Below Average |
5-7+MoS |
100% |
Heavy load |
67-88 |
-1 Offense/-2 Defense |
Below Average |
7-10+MoS |
200% |
Very heavily encumbered |
89-106 |
-1 Offense/-2 Defense |
Below Average |
10-12+MoS |
200% |
Extremely encumbered and having difficulty moving |
106.5-123 |
-1 Offense/-2 Defense |
Below Average |
12-14+MoS |
200% |
Carrying about all that you can, and can barely move |
124-131.5 |
-1 Offense/-2 Defense |
Below Average |
14-15+MoS |
200% |
Overloaded, and about to collapse under the weight |
132-152 |
-1 Offense/-2 Defense |
Below Average |
15-17+MoS |
200% |
Stats |
Effect |
Strength |
Damage boost, carrying capacity (strength/2 = moderate/significant load change) |
Speed |
Lowers Roundtime, defense bonus (speed / 4) |
Agility |
Defense bonus (agility / 2) |
Dexterity |
Offense bonus (dexterity / 2), Critical Hit Modifier |
Perception |
Offense bonus (perception / 4), Spatial Awareness (watching, scan, searching) |
Empathy |
?? Accuracy or avoidance see source 1, Animal Training, Magical Ability |
Willpower |
Hiding, Sneaking, Damage threshold for coma?, Damage received? |
Endurance |
Hit Points (HP = Endurance), Regeneration Rate |
Reasoning |
Skill Slots, Learning Rate?? |
Memory |
Amount of lores that can be learned |
Judgement |
Bartering?, some non-combat skills? |
Charisma |
Bastering? |
Appearance |
Bartering? |
Source 1: http://forum.skotos.net/forum/our-games/the-eternal-city/the-eternal-city-mechanics/42426-the-new-change-to-defense?p=793473#post793473
Stat Description |
Numeric Value |
Abysmal |
0 - 60 |
Very Poor |
61 - 70 |
Poor |
71 - 80 |
Below Average |
81 - 90 |
Slightly Below Average |
91 - 100 |
Average |
101 - 110 |
Slightly Above Average |
111 - 120 |
Above Average |
121 - 130 |
Fairly Good |
131 - 140 |
Good |
141 - 150 |
Very Good |
151 - 165 |
Great |
166 - 180 |
Exceptional |
181 - 190 |
Outstanding |
191 - 200 |
Remarkable |
201 - 210 |
Extraordinary |
211 - 220 |
Phenomenal |
221 - 235 |
Incredible |
??? - ??? |
Inhuman |
??? - ??? |
|
Aiming |
Body Parts |
Aiming Penalty |
High |
Head, Face, Neck, Right shoulder, Left shoulder, Right arm, Left arm, Right hand, Left hand, Chest |
-20 Offense |
Mid |
Waist, Right thigh, Left thigh |
-20 Offense |
Low |
Right thigh, Left thigh, Right leg, Left Leg, Right foot, Left foot |
-20 Offense |
Body Part |
Aiming Penalty |
Head |
-70 Offense |
Face |
-75 Offense |
Neck |
-75 Offense |
Right shoulder, Left Shoulder |
-30 Offense |
Left arm, Right arm |
-60 Offense |
Left hand, Right Hand |
-70 Offense |
Chest |
- 25 Offense |
Waist |
-25 Offense |
Right thigh, Left thigh |
-30 Offense |
Right shin, Left Shin |
-55 Offense |
Right foot, Left foot |
-65 Offense |
Damage Type |
Damage Name |
HP Damage |
Slashing |
Shallow Cut |
|
|
Cut |
|
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Deep Cut |
|
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Severe Cut |
|
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Devastating Cut |
|
Piercing |
Faint Wound |
|
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Puncture |
|
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Deep Puncture |
|
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Severe Puncture |
|
|
Gaping Wound |
|
Bruising |
Small Bruise |
|
|
Bruise |
|
|
Ugly Bruise |
|
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Major Bruise |
|
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Fracture |
|
Body Part |
Armor Name |
Protection |
Layer |
Weight |
Head |
a leather helmet |
|
|
|
|
a padded leather helmet |
|
|
|
|
a tin helmet |
|
|
|
|
a sooty black helmet with a faceplate |
|
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|
|
a tarnished bronze helmet |
|
|
|
|
a bronze helmet |
|
|
|
|
a bronze visored helmet |
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|
|
a wide-brimmed bronze helmet with a caged faceplate |
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|
|
|
a dented and scuffed iron helmet |
|
|
|
|
a heavy iron helmet |
|
|
|
Face |
a wide-brimmed bronze helmet with a caged faceplate |
|
|
|
|
a dull bronze helmet with a featureless faceplate |
|
|
|
|
a sooty black helmet with a faceplate |
|
|
|
|
an iron helmet with a faceplate |
|
|
|
|
a boison helmet with a faceplate |
|
|
|
Neck |
an iron collar |
|
|
|
|
a heavy iron helmet |
|
|
|
Left Shoulder |
some leather shoulder pteryges |
|
|
|
|
some mail shoulder guards |
|
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|
|
some tarnished and dented shoulder guards |
|
|
|
|
some shoulder guards |
|
|
|
|
a leather arming jerkin |
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|
|
some leather armor |
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|
|
a left bronze galerus |
|
|
|
Right Shoulder |
some leather shoulder pteryges |
|
|
|
|
some mail shoulder guards |
|
|
|
|
some tarnished and dented shoulder guards |
|
|
|
|
some shoulder guards |
|
|
|
|
a leather arming jerkin |
|
|
|
|
some leather armor |
|
|
|
|
a right bronze galerus |
|
|
|
Left Arm |
a pair of bronze armillus |
|
|
|
|
a pair of iron armillus |
|
|
|
|
a left leather manica |
|
|
|
|
a left bronze manica |
|
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|
Right Arm |
a pair of bronze armillus |
|
|
|
|
a pair of iron armillus |
|
|
|
|
a right leather manica |
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|
|
|
a right bronze manica |
|
|
|
Left Hand |
some leather gloves |
|
|
|
|
a left leather manica |
|
|
|
|
a left bronze manica |
|
|
|
Right Hand |
some leather gloves |
|
|
|
|
a right leather manica |
|
|
|
|
a right bronze manica |
|
|
|
Chest |
a dented bronze phylax |
|
|
|
|
a bronze phylax |
|
|
|
|
some padded leather armor |
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|
|
|
some leather armor |
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|
|
a leather harness with ring |
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a leather war-vest |
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|
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a leather cuirass |
|
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|
|
a mail cuirass |
|
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|
|
a tarnished cuirass |
|
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|
|
a muscle cuirass |
|
|
|
|
a scuffed lorica hamata with bent links |
|
|
|
|
a lorica hamata |
|
|
|
|
a lorica squamata |
|
|
|
Waist |
a leather belt |
|
|
|
|
a leather belt with iron studs |
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|
|
|
a tanned leather belt with a blackened bronze buckle |
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|
|
a leather waistguard |
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|
|
a scuffed lorica hamata with bent links |
|
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|
|
a lorica hamata |
|
|
|
|
a lorica squamata |
|
|
|
Left Thigh |
some leather thigh greaves |
|
|
|
|
a left bronze thigh greave |
|
|
|
|
a scuffed lorica hamata with bent links |
|
|
|
|
a lorica hamata |
|
|
|
|
a lorica squamata |
|
|
|
Right Thigh |
some leather thigh greaves |
|
|
|
|
a right bronze thigh greave |
|
|
|
|
a scuffed lorica hamata with bent links |
|
|
|
|
a lorica hamata |
|
|
|
|
a lorica squamata |
|
|
|
Left Leg |
a left leather greave |
|
|
|
|
an old bronze left shin greave |
|
|
|
|
a left bronze greave |
|
|
|
Right Leg |
a right leather greave |
|
|
|
|
an old bronze right shin greave |
|
|
|
|
a right bronze greave |
|
|
|
Left Foot |
Right Foot |
some leather feminalia
some leather breeches
a leather tunic
a sleeveless leather tunic
some stiff leather pteryges
a woven leather wristband
a leather skullcap
a leather vest
some sharkskin boots
some black leather boots
some heavy hobnailed soldiers' boots
some sturdy hobnailed sandals
a cracked and patched leather waistguard
some cracked black leather leggings missing multiple studs
some scarred leather boots missing multiple studs
Some thick leather boots 1140d
Some knee-high leather boots with folded tops 2t 1055d
Some soft-soled black leather boots with silver buckles 3t 1012d 2st
Some hardened leather boots with iron studs 3t 632d 2st
Some sturdy black leather boots 1t 337d 2st
Some light brown cloth boots with copper ornaments 1520d
Some dark brown cloth boots with gold ornaments 4t 1350d
Some thick sharkskin boots with a soft sole 3t 62d 2st
Some crude thick hide boots 2t 1245d
Some low-cut leather boots with dark brown fur 2t 675d
Some heavy black hobnailed soldiers boots
some heavy leather boots
some leather leggings
Notes:
(to add later)
-encumbrance + penalties
-stats + benefits
-stat-skills
-combat skillsets guides
-feints explanation + openings
-aiming + penalties
-armor + damage explanation
-armor layering
-damage levels
-wounds + penalties + recuperation
-critical hits
-fatigue (regeneration, depletion)
-attacks, blocks, dodges explanation
-stuns
-disarms
-weapon traps
-grappling
-stance changers
-position changers
-retreating
—MISC QUOTES: http://forum.skotos.net/forum/our-games/the-eternal-city/the-eternal-city-mechanics/77450-minor-changes-as-found-by-players?p=1461781#post1461781
Bruising Crits
A man in a hooded cloak forces a thug to take several steps back and assume a defensive posture.
A man in a hooded cloak smashes a thug in the chest, knocking the wind out of him!
A man in a hooded cloak smashes a thug's upper right arm with his quarterstave!
A man in a hooded cloak can't get enough muscle behind the blow to do more damage.
A man in a hooded cloak squanders the opportunity.
A man in a hooded cloak's quarterstave comes in fast and hard on a thug's right hand!
A man in a hooded cloak's quarterstave makes solid contact with a thug's back, sending him to his knees!
A man in a hooded cloak's club slams into a thug's right forearm with a sickening crrracckkk!
A man in a hooded cloak drives a thug's nose up into his brain with his club. (kill)
A man in a hooded cloak's quarterstave slams into a thugs abdomen, destroying his innards and killing him on the spot! (kill)
Quick, hard strike to the head snaps a thug's neck with a sickening crack, killing him instantly! (kill)
A man in a hooded cloak's quarterstave hits home on the side of a thug's head, crushing his skull inward. (kill)
A man in a hooded cloak's quarterstave crashes violently into a thug's head. *(kill)
Devastating strike to a thug's back breaks it like a twig. A thug falls to the ground and quivers a moment, before dying. (kill)
Devastating blow to a thug's right thigh! Bone sticks through the flesh, and blood is spraying!
Stinging blow to the shin collapses a thug in a heap.
Strong hit to a thug's right shoulder knocks her off balance for a moment.
Painful strike to a thug's thigh causes him to reconsider.
Painful strike to the stomach causes a thug to reel!
Painful smash to a thug's thigh occupies him for several moments!
Hard, bruising strike to a thug's calf, he is busy for a moment trying to stay afoot.
Strong strike to a thug's chest, forces him into a poorly balanced parry!
Solid blow to a thug's mid-section leave him gasping for breath.
Smashing Strike to right thigh forces a thug into a defensive position.
Solid strike to the shoulder.
Serious blow to middle of a thugs back!
Poor hit. No additional damage.
Hard hit to shield arm!
Nasty bruise to the ribcage!
Shot to chest upends a brute, sending him sprawling!
Crushing blow to the left hand, smashes it!
A thug screams! Stunning shot to a thug's chest! Solid blow to a thug's midsection, leaves him gasping for breath. Severe shot to the ribs is accompanied by a cracking sound.
A thug ducks into a man in a hooded cloak's quarterstave, and is sent reeling backward a few feet.
Piercing Crits
A man in a hooded cloak catches a brutes trunk and withdraws a bleeding chunk of skin and tissue with his boison dagger.
A man in a hooded cloak strikes true and blood spurts from a thug's trunk.
A man in a hooded cloak delivers a sharp blow to a thug's head, exposing a small bit of a thug's skull.
A man in a hooded cloak pierces a thug's side with his spear, forcing him into a defensive posture. The wound bleeds profusely.
A man in a hooded cloak pierces the wrist of a thug, severing nerves and sinew.
A man in a hooded cloak's thrust strikes home, and a fresh bit of blood reddens a man in a hooded cloak's gladius.
A man in a hooded cloak's swing barely touches him.
A man in a hooded cloak's thrust is anticipated and a thug's parry leaves him with only a slight scratch.
A man in a hooded cloak's jab catches a thug off-guard and he looks suprised at his new wound.
A man in a hooded cloak's shot goes awry, but the slight wound delivered causes a thug to stumble.
A man in a hooded cloak's spear pierces a thug's heart! (kill)
A man in a hooded cloak punctures a thugs left shoulder, severing muscle.
A man in a hooded cloak's thrust disembowels a thug. (kill)
In a wide-eyed desperation, a brute grasps for air when you twist your flint tipped spear between his ribs.
Stab to a brute's upper thigh causes him to take a step back and reassess the situation.
Killing shot to the midsection! (kill)
Shot through a brute's eye, and that's that! (kill)
A crushing thrust by a man in a hooded cloak cuts deeply into a thug's abdomen and she disgorges her blood uncontrollably.
Vicious stab to a thug's head!*(kill)
Tip of a man in a hooded cloak's boisin dagger punctures a thug's right forearm.
Clumsily, a thug fends off the thrust of a man in a hooded cloak's spear, then looks unhappy at the new flesh wound.
Strike to a thug's left calf, knocks her down.
For an instant, a thug freezes when a man in a hooded cloak's boisin dagger pricks her shoulder!
Nothing Doing. Oppurtunity Lost.
Deep stabbing wound to chest, stuns a thug but leaves him standing, but bleeding badly.
A thug winces as his wrist is pierced by a man in a hooded cloak's thrust.
A thug tries to jump aside from a man in a hooded cloak's thrust, but a man in a hooded cloak's dagger finds his back.
A thug tries to stand firm, but the burning sting of a man in a hooded cloak's spear to a thug's neck distracts him.
A thug retreats. A man in a hooded cloak's attack catches the muscle behind her knee cap. She winces slightly before falling to the ground.
A thug retreats as a man in a hooded cloak's gladius slices his fingers deeply.
A thug retreats then stumbles when a man in a hooded cloak's gladius pierces the muscle behind his kneecap.
A thug retreats a bit as a man in a hooded cloaks spear penetrates deeply into his thigh.
A thug teeters dizzily and stumbles when a man in a hooded cloak's shot connects solidly against a thug's forehead.
A thug parries a man in a hooded cloaks action, but several inches of a thugs forearm are bloodied by a man in a hooded cloaks cavalry spear.
A thug attempts to deflect the shot, but several inches of a thug's forearm are bloodied by the point of a man in a hooded cloak's arrows.
A thug carelessly turns his face and a man in a hooded cloak shoots his cheek.
Cutting Crits
A man in a hooded cloak opens a deep gouge above a thug's eye! Blood obscures his vision.
A man in a hooded cloak delivers a slicing blow to a thug's head, leaving a shallow gash.
A man in a hooded cloak delivers a sharp blow to a thug's head, leaving a shallow gash.
A man in a hooded cloak drives a deep slash across a thug's abdomen, shot knocks a thug down, blood gushes freely.
A man in a hooded cloak slices a considerable chunk of flesh from a thug's torso.
A man in a hooded cloak slashes a thug's wrist, leaving him unable to parry.
A man in a hooded cloak's strike catches a thug's trunk and removes a modest slice of flesh.
A man in a hooded cloak's slash removes a modest slice from a thug's trunk.
A man in a hooded cloak's eye's widen, a thug's narrow, as his swing barely catches him.
A man in a hooded cloak's blow catches a thug off-guard and he provides a look of surprise.
A man in a hooded cloak's gladius grazes a thug's arm, leaving a wet crimson line in it's wake.
Only the tip of a man in a hooded cloak's gladius strikes a thug. The damage is mostly to his pride.
Gash to a thug's right forearm.! It begins to bleed.
Deftly, a man in a hooded cloak slices the thigh of a thug, Drops of blood mark the ground.
Adroitly, a man in a hooded cloak cuts the thigh of a thug and his drops of blood mark the ground.
Slash gets the better of a thug, forcing him to parry.
Slash to a thug's side opens a bleeder and forces him to assume a defensive posture.
Slash to a thug's chest spurts blood, stunning him momentarily.
Violent strike across the top of a brute's head, relieves him of much of it before he falls in a heap, dead. (kill)
The slash cuts a little deeper.
Thin slash to a thug's jaw leaves her stunned for a moment.
Vicious slash leaves a thug with a surprised look and disemboweled before he drops dead. (kill)
Slash to a thug's face, comes dangerously close to relieving him of an eye.
In wide-eyed desperation, a thug gulps for air when a man in a hooded cloak penetrates his ribs with a boisin dagger.
Clean slash to a thug's neck severs an artery and sprays you with blood!(kill)
A thug turns away from the attack, but too late, as a man in a hooded cloak's slash catches his trailing leg, and knocks him down.
A thug winces as his elbow is smashed by a man in a hooded cloak's strike.
A thug retreats a bit, as a man in a hooded cloak's spear strikes his thigh.
A thug twists away from a man in a hooded cloak's slash, but the oak fanstave gouges a thug's back.
A thug falls back as a man in a hooded cloak's gladius slices a gaping wound into his thigh.
A thug is stunned momentarily as a man in a hooded cloak's short whip slices through a thug's shoulder muscles
A thug holds his ground, although the burning sensation of a man in a hooded cloak's slash to his neck is distracting. Close one!
A thug's ear clangs and he stumbles about as the attack to his head strikes true!
*This is often, but not always a crit-kill.