Healing Guide (in progress)
Below you'll find everything important to know about Healing.
In a Nutshell
Pros
- Being able to stitch a wound by yourself, especially when unexpectedly injured away from a major city, can be invaluable.
- Many skills allow you to train down to having a success of 1, highly reducing the chance of failure.
Cons
- Learning Healing skills costs an extra 5 skill points per rank compared to other skill sets.
Advice & Tips
Healing Kit
A healer's kit should include, the following items:
- a surgical needle (essential)
- suture thread (essential)
- bandages
- antiseptic
- various salves & tonics
- surgical scissors
- smelling salts
- splints
- tourniquets
Suggested Training Plan
Name: Starting Off
Required SP: ~182 SP
| # | Skill | To Rank |
|---|---|---|
| 1 | Bandage Wound | 1 |
| 2 | Remove Bandages | 1 |
| 3 | Diagnose | 1 |
| 4 | Clean Wound | 1 |
| 5 | Application | 1 |
| 6 | Healing | 5 |
| 7 | Stitch Wound | 1 |
| 8 | Remove Stitches | 1 |
| 9 | Remove Splint | 1 |
| 10 | Splint Bone | 1 |
| 11 | Arrow-Pulling | 1 |
| 12 | Administer | 1 |
- Learn Application as soon as possible to have a complete 5-skill rotation for optimal SP gain.
- Purchase Sunburn Salve in the Steps as the cheapest option for training with the Application skill.
- If you need a wound to practice your healing skills, head over to the Net Mending Shop just north of the Stone Toga Inn. You will burn your hands slightly by rubbing the nets free of junk.
- A bandaged wound will heal faster than one that is not bandaged.
- A clean wound will heal faster than one that is not cleaned.
- The amount of time a salves effects are felt has been modified to better emphasize the ability of the healer applying the salve. Ranks in Application matter!
- Stitches can be applied to certain non-bleeding wounds to allow them to heal quicker.
- Splints can be applied to certain non-broken wounds to allow them to heal quicker.
- Laying in the baths will help recuperate Health Points as well as help bruising wounds to heal quicker.
- Rousing a character will result in a longer waking time dependent upon the roll over success. A character sustaining damage will fall unconscious again regardless of how well they were roused.
- You do not have to roll over your success in order to remove an arrow. However, a failure will cause the patient to lose Health Points and Fatigue.
Tools
Salves
Salves can be used by the Application skill. The more ranks in the skill and the higher roll over success you have, the longer the salve will last. More severe wounds are more difficult to effectively apply salves to.
Salves have the following effects:
- Painkiller Salve will help with wounds that causes someone to 'wince' so they can perform their regular duties with less pain.
- Burn Salve will help burn wounds to heal quicker.
- Inflammation Salve will help with inflamed wounds. These are rare. The patient will see it under his CONDITION. You will also get a visual cue when looking at someone's description.
- Swelling Salve will help with swollen wounds. These are rare. The patient will see it under his CONDITION. You will also get a visual cue when looking at someone's description.
- Disease Resistance Salve
- Fever Salve
- Sunburn Salve
Tonics & Potions
Tonics & potions can either be drank by a conscious consumer or a healer can administer them to an unconscious or prone patient.
- Blood Tonic
- Disease Resistance Tonic
- Headache Potion provides relief to those suffering from headaches, such as those suffering symptoms after creating a cadae.
- Antivenom Potion
- Plague Cure Potion
- Stomach Cure Potion can help those afflicted with a weak stomach.
- Sobering Potion immediately sobers the intoxicated consumer.
- Rapid Healing Potion
- Limb Numbing Potion temporarily numbs painful wounds. Works similarly to painkiller salve.
- Heart Stimulant Potion provides a significant boost to increased health gain, but temporarily decreases the consumer's stats.
- Blood Coagulant Potion temporarily stops bleeding wounds.
Splints
Wooden splints & arrows can be used as splints.
Using an arrow as a splint is more difficult.
Tasks
General Healing
Healing first begins with the tend command.
The following body parts can be injured/healed on a humanoid body:
- head
- face
- neck
- (left & right) shoulder
- (left & right) arm
- (left & right) hand
- chest
- back
- waist
- (left & right) thigh
- (left & right) shin
- (left & right) foot
*Note: When using commands that target body parts (e.g. remove bandage) shorthand can be used
Examples
"cut bandage from l foot" will remove bandage from the left foot.
"cut stitch from w" will remove stitches from the waist.
Jobs
You can receive healing jobs in Iridine or Franlius. To receive jobs, simply wait in a designated spot and injured people will begin to show.
Melilia (Iridine)
In Iridine, travel to the Hospice of the Morning Light. Wait 1 pace south of Melilia and eventually the jobs will be called out in various rooms of the Hospice. Go to the appropriate room/arch and ask the patient "What's wrong?". Complete the job and then tell them "It's all done." The jobs will randomly spawn every 1-2 minutes as long as a healer is waiting south of Melilla, with a maximum of 2 patients waiting to be treated.
| Type | Requires | Payment | Est. Profit | Rank Requirements | Notes |
|---|---|---|---|---|---|
| Bandage (child) | A Bandage | 20d | ?d | Bandage Wound | |
| Burn (citizen) | Burn Salve & A Bandage | 40d | ?d | Application & Bandage Wound | |
| Limb Pain (worker) | Painkiller Salve | 50d | ?d | Application | |
| Arrow Pulling (hired guard) | A Bandage | 80d | ?d | Arrow-Pulling & Bandage Wound | |
| Splinting (citizen) | Splint (~9d) | 76d | 80d | Splint Bone | |
| Stitching (worker) | Needle & Thread | 100d | ?d | Stitch Wound |
Healing Tent (Monlon)
In Monlon, wait within the healing tent. Soldiers, wounded from the battlefields, will begin to show.
| Type | Requires | Payment | Est. Profit | Rank Requirements | Notes |
|---|
…
Moves
Worthwhile
- Stitch Wound - Without a doubt, the most useful of all the healing skills.
Less useful
- Apply Tourniquet & Remove Tourniquet- With enough skill in Stitch Wound, these skills are rarely ever needed. It could be useful for someone who is not a primary healer.
- Administer
Complementary Skill Sets
- Hunting - Crafting arrows for splints.
Complementary Traits
Miscellaneous
- Having bandages and stitches on the hands will make you fumble more often using combat skill sets.
