Hunting Ground: Franlius Battlegrounds

Franlius Battlegrounds

The Town of Franlius is currently under attack by undead soldiers, due to an ongoing storyline run by the Game Masters.

Franlius has a variety of hunting grounds, spanning from strong novice to expert.

No matter what rank you are, you can now visit any of the sections you wish to fight in. Keep in mind that the rank threshold penalties will still apply.

Suggested @mtarg: axeman|conscript|recruit|lieutenant|soldier|officer|aux|officer|whip master

Highlights

  • 5 hunting grounds.
  • Increased SP gain in relation to your opponent. The tougher the NPC, the more experience you earn.
  • Some of the most advanced enemy AI in the game.
  • A functional and dynamic reputation system.

The Town of Franlius is currently under attack by undead soldiers, due to an ongoing storyline run by the Game Masters.

Franlius%202025-08.png

Related map
City of Iridine: Harbor
Seld

Guide
1. Ship to Blackvine / Healer: Tullaria
2. Funeral pyre
3. Jail
4. Legio fort
5. Baths


Tier I - Southeast Corner

This Tier is generally survivable if your character has graduated from Tier 2 of the Ludus and requires no additional help to defeat the slaves there. Some caution must be exercised at this level, however, as the Cinerans undead can gang up on your quickly.

Opponents

  • A Cineran youth (Whip) & a young war hound
  • A young Cineran recruit (Knives)
  • An old Cineran soldier (Sword)

Loot: TBC

Reputation Drops

  • A wide wool armband bearing a faded red emblem

Tier II - Southwest Corner

Opponents

  • Cineran Axeman (1HA): Equips either a tin or bronze axe and a wooden shield. These humanoids utilize stepping moves often, and can knock the lesser skilled opponent to the ground with legstrike. When they are near death, they will temporarily assume more defensive stances. Learn feint or watch for the stance change. The ones wielding bronze axes do noticeably more damage than those with tin.
  • Cineran Conscript (Brawling / Pankration): Uses brawling and pankration techniques. These humanoids can be dangerous in a group if they are not quickly dealt with. When surrounded by allies, they will assume aggressive stances more often. Their critical hits can break bones. While they have the potential to dish out more damage, they are also much easier to hit than the other two humanoids in this zone. Consider knocking them out first.
  • Cineran Recruit (CKF): Equips a bronze dagger, usually of poor quality. These are not very challenging on their own, but can be a nuisance when they are grouped with others in this section. They fight more aggressively when they have allies, and stance dance when solo. Watch for the disarm and chopping moves aimed high.

Loot: TBC

Reputation Drops

  • A wide linen armband <bearing|stitched with> a <scarlet|faded scarlet|bright red|red> emblem.

Tier III - Northeast Corner

Opponents

  • Cineran Spearman (Spears): Equips a bronze-tipped spear. By far, the easiest humanoid in the Northeast section. These can generally be left alone while you deal with foot and auxiliary soldiers. Can be annoying with the use of parting moves and backwards rolling rise. As is true when fighting any spearman, don't get knocked down.
  • Cineran Auxiliary Soldier (Avros): Equips a wooden shield and bronze gladius. Easy to fight alone, but will be disruptive if left alone in a group, but not as much as the foot soldiers. Has some knowledge of missile defense, knows custom one-handed sword maneuvers, and Avros. Important: Keep an eye out for missed Avros attacks, which can leave openings and make them easier to take down.
  • Cineran Foot Soldier (CKF): Equips a wooden shield and bronze dirk. Easy to fight alone, but can be disruptive if left alone in a group. Has some knowledge of missile defense, and knows some unpleasant CKF maneuvers. These will fight more defensively when near death.

Loot: TBC

Reputation Drops

  • A wide fine linen armband <bearing|stitched with> a <scarlet|detailed scarlet|red> emblem.

Tier IV - Northwest Corner

Opponents

  • A officer (Gladius)
  • A lieutenant (CKF)
  • A whip master (Whip)

Loot: Gemstones, Iron gladius, iron dirk.

Reputation Drops

  • A wide silk armband <bearing|stitched with> a [<detailed>] <crimson|a rotting|a decaying> <emblem|rot>.

Tier V - Docks

Rank Threshold

  • None

Opponents

  • Officer (Staves)
  • Marine (CKF)
  • Heavy Soldier (CKF / Swords)
  • Soldier (CKF)
  • Mercenary (CKF / Swords / Clubs / 1HA)

Loot: Gemstones, Iron-capped staff, iron gladius, iron dirk.

Reputation Drops

  • A wide suede armband bearing a <scarlet|vivid scarlet|red> emblem.
  • A wide leather armband <bearing|stitched with> a <scarlet|vivid scarlet|bright red|red> emblem.

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