Setups

"Another illegal body of knowledge, setups are what thieves use to prepare their pray for a grab, pouch cut, or other larceny. If someone seems to be catching your character's eye in an unusual way, check the area-better yet, check your pouch. It may not be there anymore! Thieves often work in teams, with one accomplice drawing attention while another does the dastardly deed almost unseen. You'll have to find your way into the guild or to a thief trainer to learn the details of this skill set."*

Setups is in many ways a companion skillset to Pickpocketing. While some of the skills may be useful to less dishonorable folk, a thief will find far more use for them any day of the week.

Taught by: Shh! It's a secret! Look for a rat holding a glass of posca
Skills/Actions Difficulty To Rank SP Cost (1st Slot) SP Cost (2nd Slot)
Setups Easy 25 10 / 5 13 / 6
Draw Attention Easy 25 10 / 5 13 / 6
Ground Approach Average 25 15 / 7 18 / 8
Assess Target Average 25 15 / 7 18 / 8
Ear for Coin Easy 10 10 / 5 13 / 6
Lip Reading Difficult 10 17 / 9 20 / 10
Thief's Look Easy 10 10 / 5 13 / 6
City Stalking Average 10 15 / 7 18 / 8
Fade Away Average 10 15 / 7 18 / 8
Drunken Approach Average 10 17 / 7 18 / 8
Gentleman's Touch Difficult 10 17 / 9 20 / 10

Rumors Abound

It has always been said that certain people with the right connections can learn a good deal more in the art of stealing. With enough practice, why a proper thief could steal just about anything. You just have to have patience and know the right people. Sometimes it's best to let them find you, rather than seeking them out yourself.


Draw Attention

According to 'The Trainer' - "Pretty simple ta understand. Merchant's don't watch their pouches as good when they're not lookin' at it… Distract tha schmuck's an' it'll be that much easyah fer ya ta… examine 'is wares." The Trainer chuckles.

Distraction is one of the best methods a thief can use on a mark. Have him looking one way, while your mate is busy lifting his pouch and you'll both be a coin purse richer with ease. This skill is useful with a partner, or alone, either way it will help keep your mark looking at your face instead of your hands. Either way, use this on every mark and you'll learn the finer points of setups in no time.

Usage: spook <target>

What it looks like:

spook trader
Your distraction has definitely gotten a trader’s attention.
You barely get a trader to glance at you.
Your distraction has definitely gotten a trader’s attention.
You have a trader, nearly hypnotized trying to figure out what you’re doing.

Visibility: Target only, with small chance of fully visible emote (tap your foot, mutter under your breath, etc)
A Few Notes on Mechanics:
  • This skill effectively lowers your success requirement for your next few maneuvers and increases their success requirement at the same time. It is highly useful if you use it before using a pickpocketing maneuver that you have not yet perfected, as it will lower your success for that move by a decent amount and increase the likelihood it will succeed.
  • While this generally can not be utilized against npc combatants as they will simply ignore it, it can be used during pvp situations against players if you feel like fighting dirty. A proper feint might be more useful and would benefit from the speed boost of reflexes, whereas this will not.

Ground Approach

According to 'The Trainer' - The Trainer wrinkles his nose as he thinks. "Pretty simple, reallah… ya slip in fast and quick next ta ya target, an tha next thin he notices is that yer right 'side 'him. Itsa good way of gettin' past annoyin' guards, but they still see ya comin', an so does tha target. Thar bettah ways ta get close ta someone unsuspectin'… not that I'd know, of course." The Trainer cackles.

Usage: ground <target>

What it looks like:

ground trader
You manage to get right on top of a trader before being noticed.

Visibility: Target only

This maneuver is used for quickly approaching a target, and with a bit of skill, bypassing anyone guarding your mark. It will be noticed by the mark when you use this method of approach. If you plan on stealing a good bit, this is a worthwhile training maneuver to use on each mark to help you learn the ropes when it comes to setups.


Assess Target

According 'The Trainer' - "Wanna know if ya target's an ignorant schmuck with dat gladius, or a mastah blade with tha balls ta slice ya ta bits? The Trainer chuckles. "Tha bettah ya are at assessin' targets, the bettah ya are at tellin' how good he is with a weap'n."

Usage: combat <target> (combatassess <target>)

What it looks like:

combat trader
A trader looks to be a non-combatant.

Visibility: Target only

Good for sizing up an opponent, combat assess will give you a rough idea of how skilled someone is in combat. If they're wielding a weapon, you might be able to get a more precise idea of their exact skill level with that particular weapon. For a thief, if you're using this, you'd be better off running than standing around drooling at their weapon before they use it ta bash yer skull in. For other folk, this is a worthwhile move for 'getting to know' someone else.


Ear for Coin

According to 'The Trainer' - "Earin' fer coin is a merchant trick, mostly. Ya tell how much money a schmuck's got on 'im by the sound of da jinglin' of 'is pouches an' sacks. Course… its jes a rough guess, but ya judgement gets bettah as ya practice. Itsa useful trick fer choosin' targets."

Usage: coin <target>

What it looks like:

coin trader
A trader is carrying a negligible amount of coin. He is carrying very little, if any, money on him.
You strain your ear to hear the faint tinkling of coins coming from a trader. From what you can tell, he is carrying around 20 denars.
Based on the jingling of coins, you estimate that a trader is carrying somewhere in the region of 20 cents.
A trader is carrying far too much money to estimate accurately, but you believe he has at the very least half a talent worth in coins.
A trader is virtually overburdened with coins. You estimate that he is carrying over a talent worth in gold and silver!

Visibility: None, but requires target to be standing

This is one of the most useful tricks a thief can learn once they know how to lift a pouch from someone. Often, a mark might only be carrying a few sterces, but every now and then you'll come across one carrying far more coin than he should have been around a thief like you. This skill will let you know which ones to lift and which ones to let walk on by.

A Few Notes on Mechanics:
  • This will only give you an approximate value of the total amount of coin someone is carrying, and it does not specify which container that amount of coin is in. Npcs usually only carry one coin purse but for pcs this is something to consider.
  • This ability will not be able to give you even an approximate value over a talent. If they're carrying 200t, it will still give you the same result.
  • This move is absolutely silent. If you're standing at the Stone Toga Inn with time to spare and people standing around you - Use It! They'll never know what you're up to, and you're using your time on training instead of just wasting it then.

*Taken from the Players Guide.

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