Veteran Character (VC) Packages help players pursue multiple and diverse character experiences by accelerating the process of establishing a new character.
A VC package includes General Skill Points (GSPs) to learn Skills, in-game money, attribute points redeemable on Stat increases, and credits for items, skill slots and more.
Obtaining a VC
You can either buy a Veteran Character (VC) package using Role Points (RPs) or receive one for free under certain circumstances, such as character death in a storyline or a Player Kill. You can also use the @retire command to retire one of your characters and exchange it for a VC. The level of your VC package depends on the age of your character.
The table below shows the different VC packages available, with their corresponding character age, RP cost, GSPs, credits, wealth, attribute points, and extras:
Package |
Character Age* |
RP Cost |
GSPs |
Credits |
Wealth |
Attribute Points |
Extras |
Level 1 |
6 mo - 1 yr |
1,000 rps (Free for Premium Accounts) |
250 |
10 |
5t |
10 |
None |
Level 2 |
1 - 2 yrs |
2,000 rps |
500 |
20 |
10t |
15 |
None |
Level 3 |
2 - 3 yrs |
3,000 rps |
750 |
30 |
15t |
20 |
None |
Level 4 |
3 - 4 yrs |
4,000 rps |
1000 |
40 |
20t |
25 |
Makeover |
Level 5 |
4 - 5 yrs |
8,000 rps |
1500 |
80 |
40t |
30 |
Makeover |
Level 6 |
5 - 6 yrs |
10,000 rps |
2000 |
100 |
50t |
40 |
Makeover & Custom Item ** |
Level 7 |
6 - 7 yrs |
12,500 rps |
2500 |
125 |
60t |
50 |
Makeover & Custom Item ** |
Level 8 |
7 - 8 yrs |
15,000 rps |
3000 |
150 |
70t |
60 |
Makeover & Two Custom Items ** |
Level 9 |
8 - 9 yrs |
17,500 rps |
3500 |
175 |
80t |
70 |
Makeover & Two Custom Items ** |
Level 10 |
9+ yrs |
20,000 rps |
4000 |
200 |
90t |
80 |
Makeover & Two Custom Items ** |
Note: The age of your character increases by one month for every 250 RPs spent on it.
To purchase a VC package, go to the Welcome Area and type @play. Select the "Spend Role Points" option, then choose "Purchase a Veteran Character." Select the package you want, and you will be taken to the character generator.
During character generation, you will be offered three different attribute layouts to choose from. After making your choice, you'll be prompted to verify that you want to keep the character, and any outstanding RPs will be charged at this time. No refunds will be given after this point.
Please note, you can only roll a VC once every 3 days. Also, according to a player named Thoras, the GMs have stated that you are free to remove your character from the VC lounge before requesting custom items and the makeover, and you don't have to let them know. However, if you plan on waiting for more than a few months, it's helpful (but not required) to let them know so they can verify your status more quickly. It's recommended to take some time to play your character in the game world, find a mentor in your primary skillset, and explore options before requesting custom items.
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Retiring an Existing Character
The process of retiring a character involves several technical and Role Point (RP) aspects that you should be aware of. Here is a summary of the most important aspects to consider when retiring a character:
Technical Aspects:
- The @retire command is not reversible, so it's important to be sure you want to retire your character before proceeding.
- The @retire command is limited to one use per account, per year.
- The @retire command will award a VC package of "base - 1", meaning the maximum level of a VC package obtained through @retire is 9.
- The @retire command is separate from the @chop command, which is still available for those who wish to use it. The @chop command may still be eligible for a level 10 VC package in certain circumstances.
RP Aspects:
- The @retire command provides an opportunity to give your character a final emote, so if you want to say goodbye, you can do so. Simply type in what you would like to say after the colon in your emote.
- The @retire command gives you the option of leaving or not leaving a corpse, depending on how you choose to end your character's story. This will be presented as a yes/no prompt.
- It's important to note that any abuse of the @retire command may result in restrictions being placed on your account. Additionally, characters that have been deleted and recently recovered cannot be retired, as a character must be on your play list for at least six months before being eligible for retirement.
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Lobby Veteran Character Lobby
Your new character will be placed in an out-of-character (OOC) lounge to spend their GSP, credits, stat points, and receive any extras that they are entitled to. Walk around to explore all the "stores" where you can spend those credits.
Credits
Use those credits to appoint your character:
- Weapons
- Clothing
- Armor
- Jewelry
- Miscellaneous
- Additional attribute increase points (25 VCCs for 1 point)
- Citizenship (20 VCCs)
- Additional skill slots
- Skill slots 1-5: 5 VCCs each
- Skill slots 6-10: 10 VCCs each
- Each skill slot past 10 costs its number in VCCs (11, 12, 13, etc.)
- Additional skill points for any already-known skill (15 SPs per VCC).
- You can only inject these skill points into already-known skills, so be sure to spend GSPs before spending VCCs here.
- Coin (2.5 talents per VCC)
Vendor List
Weapons Vendor
Item |
Credit Cost |
1. Bronze dagger |
1 credit |
2. Alanti dagger |
2 credits |
3. Iron dagger |
4 credits |
4. Boison dagger |
15 credits |
5. Retalq dagger |
20 credits |
6. Bronze-tipped spear |
1 credit |
7. Cavalry spear |
2 credits |
8. Iron-tipped spear |
3 credits |
9. Boison-tipped spear |
15 credits |
10. Retalq-tipped spear |
20 credits |
11. Bronze gladius |
2 credits |
12. Alanti gladius |
3 credits |
13. Iron gladius |
4 credits |
14. Boison gladius |
15 credits |
15. Retalq gladius |
20 credits |
16. Light quarterstave with leather grips |
1 credit |
17. Black quarterstave |
3 credits |
18. Oak quarterstave with smooth bronze caps |
4 credits |
19. Altene double mace |
5 credits |
20. Studded leather cestus |
1 credit |
21. Studded leather cestus |
1 credit |
22. Bronze cestus |
2 credits |
23. Bronze cestus |
2 credits |
24. Iron cestus |
4 credits |
25. Iron cestus |
4 credits |
26. Boison cestus |
15 credits |
27. Boison cestus |
15 credits |
28. Bronze trident with tin tines |
1 credit |
29. Bronze trident |
2 credits |
30. Tuchean trident |
3 credits |
31. Iron trident |
4 credits |
32. Long wooden club |
1 credit |
33. War club |
2 credits |
34. Spiked club |
2 credits |
35. Banded club |
3 credits |
36. Blackroot war-club |
4 credits |
37. Iridine long mace |
2 credits |
38. Iron mace |
3 credits |
39. Spiked iron mace |
6 credits |
40. Boison mace |
15 credits |
41. Simple whip of soft leather |
1 credit |
42. Hair whip |
2 credits |
43. Short whip |
3 credits |
44. Scale whip |
4 credits |
45. Bronze axe |
2 credits |
46. Iron axe |
4 credits |
47. Boison axe |
15 credits |
48. Two-handed bronze axe |
2 credits |
49. Two-handed iron axe |
4 credits |
50. Blackroot war-axe |
10 credits |
51. Two-handed boison axe |
15 credits |
52. Short bow |
1 credit |
53. Simple pine short bow |
2 credits |
*Additional custom items will sometimes be in the display case, type and cost vary
**Note: Weapon quality can be enhanced at the cost of additional credits
Clothing Vendor
Item |
Credit Cost |
1. Tunic |
1 credit |
2. Breeches |
1 credit |
3. Pants |
1 credit |
4. Belt |
1 credit |
5. Sandals |
1 credit |
6. Rough sandals made of uncured hide and fastened with an ankl |
1 credit |
7. Sturdy hobnailed sandals |
1 credit |
8. Stola |
1 credit |
9. Shirt |
1 credit |
10. Chiton |
1 credit |
11. Toga |
1 credit |
12. Hat |
1 credit |
13. Wide headband of uncured hide, tied in place with woven gras |
1 credit |
14. Simple hide hat with a short brim |
1 credit |
15. Cloak |
1 credit |
16. Travelling cloak |
1 credit |
17. Robe |
1 credit |
18. Paenula |
1 credit |
19. Sagum |
1 credit |
20. Hooded cloak |
25 credits |
*Additional custom items will sometimes be in the display case, type and cost vary
**Warning: These items have no options to enhance them. If you buy a hooded cloak, it will be just 'a hooded cloak'.
Armor Vendor
Item |
Credit Cost |
1. Lorica hamata |
2 credits |
2. Brown leather boots |
1 credit |
3. Black leather boots |
1 credit |
4. Cloth boots |
1 credit |
5. Thick leather boots |
1 credit |
6. Sharkskin boots |
1 credit |
7. Linen belt with a bronze buckle |
1 credit |
8. Leather belt |
1 credit |
9. Leather belt with iron studs |
1 credit |
10. Plain leather shoulder pteryges |
1 credit |
11. Stiff leather pteryges |
1 credit |
12. Cuirass |
1 credit |
13. Muscle cuirass |
2 credits |
14. Mail cuirass |
2 credits |
15. Leather cuirass |
1 credit |
16. Bronze helmet |
1 credit |
17. Leather helm |
1 credit |
18. Pair of armillus |
1 credit |
19. Leather arming jerkin |
1 credit |
20. Left bronze thigh greave |
2 credits |
21. Right bronze thigh greave |
2 credits |
22. Right bronze greave |
2 credits |
23. Left bronze greave |
2 credits |
24. Dull bronze helmet with a featureless faceplate |
30 credits |
25. Iridine wall shield |
5 credits |
26. Long shield |
3 credits |
27. Bronze buckler |
1 credit |
*Additional custom items will sometimes be in the display case, type and cost vary
**Note: Shield quality can be enhanced at the cost of additional credits
Jewelry Vendor
All items listed below are merely an example of pricing and style. This shop is entirely stocked by custom items.
Item |
Credit Cost |
1. Necklace of strung amethyst chips (custom / see display case) |
11 credits |
2. Torc of twisted gold (custom / see display case) |
16 credits |
3. Delicate silver bracelet with tiny green tourmaline charms (custom / see display case) |
12 credits |
4. Slender golden bracelet (custom / see display case) |
14 credits |
5. Thin gold necklace with silver accents (custom / see display case) |
15 credits |
6. Smooth silver bracelet bearing silver ornaments (custom / see display case) |
12 credits |
7. Silver ring set with a sardonyx cabochon (custom / see display case) |
9 credits |
8. Silver bracelet with turquoise charms (custom / see display case) |
9 credits |
9. Bronze bracelet with peridot charms (custom / see display case) |
3 credits |
10. Zinc bracelet with malachite charms (custom / see display case) |
3 credits |
11. Bold bronze anklet (custom / see display case) |
3 credits |
12. Zinc anklet with mica charms (custom / see display case) |
3 credits |
13. Bronze anklet with beryl charms (custom / see display case) |
5 credits |
Miscellaneous Vendor
Item |
Credit Cost |
1. Knife |
1 credit |
2. Fishing pole |
1 credit |
3. Leather belt hoop |
1 credit |
4. Brass lantern |
1 credit |
5. Bronze lantern crafted into a rose |
2 credits |
6. Bronze lantern crafted into a wolf |
2 credits |
7. Bronze lantern crafted into a lion's head |
2 credits |
8. Bronze lantern crafted into a rearing stallion |
2 credits |
9. Bronze trowel |
2 credits |
10. Timber axe |
1 credit |
11. Ceramic lantern |
1 credit |
12. Large sack |
1 credit |
Skill Trainers
Spend your GSPs learning nearly any skill available in the game world (excluding those that need story commitment).
The is currently no limit to the amount of GSP you can leave the VC Lounge with. (Previously, it was 50 GSP.)
A gruff old man teaches the following skills, actions and recipes:
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Archery 50 25 / 10
Simple Stringing easy 50 25 / 10
Point Blank Targeting impossible 50 34 / 16
Steady Aim average 50 30 / 12
Range Assessment average 50 30 / 12
Quick String average 50 30 / 12
Off-Position Firing difficult 50 32 / 14
Wind Gauging impossible 50 34 / 16
Slope Gauging average 50 30 / 12
Long-Range Targeting difficult 50 32 / 14
Simple Unstringing easy 50 25 / 10
Basic Shot average 50 30 / 12
Quick Draw impossible 50 34 / 16
Rapid Fire Shot difficult 50 32 / 14
Quick Load average 50 30 / 12
Shot Timing average 50 30 / 12
Foot Shot difficult 50 32 / 14
Head Shot difficult 50 32 / 14
Shot Breathing difficult 50 32 / 14
Archer's Grip impossible 50 34 / 16
Hand Shot difficult 50 32 / 14
Parting Shot average 50 30 / 12
Quick Shot difficult 50 32 / 14
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Pankration 50 25 / 10
Pankration Lead Palm easy 50 25 / 10
Pankration Straight Palm average 50 30 / 12
Pankration Rising Palm average 50 30 / 12
Pankration Forward Elbow easy 50 25 / 10
Pankration Rising Elbow average 50 30 / 12
Pankration Lead and Cross average 50 30 / 12
Pankration Strike and Rise difficult 50 32 / 14
Pankration Driving Knee average 50 30 / 12
Pankration Wide Knee difficult 50 32 / 14
Pankration Double Knee difficult 50 32 / 14
Pankration Palm Block average 50 30 / 12
Pankration Shoulder Block easy 50 25 / 10
Pankration Knee Block average 50 30 / 12
Pankration Side Knee Block difficult 50 32 / 14
Pankration Swift Head Clasp average 50 30 / 12
Pankration Brotherly Clasp average 50 30 / 12
Pankration Waist Clasp easy 50 25 / 10
Pankration Knee Clasp average 50 30 / 12
Pankration Plummet average 50 30 / 12
Pankration Rear Plummet difficult 50 32 / 14
Pankration Basic Stance easy 50 25 / 10
Pankration Knife Hand difficult 50 32 / 14
Pankration Accuracy difficult 50 32 / 14
Pankration Focus impossible 50 34 / 16
Pankration Feint average 50 30 / 12
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Tridents 50 25 / 10
Trident Throw difficult 50 32 / 14
Trident Simple Block easy 50 25 / 10
Trident Cross Block average 50 30 / 12
Trident Tine Block difficult 50 32 / 14
Trident Foot Pin difficult 50 32 / 14
Trident Feint difficult 50 32 / 14
Trident Pierce average 50 30 / 12
Trident Blunt Bash average 50 30 / 12
Trident Rotating Bash difficult 50 32 / 14
Trident Slash average 50 30 / 12
Trident Sweep difficult 50 32 / 14
Trident Weapon Catch average 50 30 / 12
Trident Jab easy 50 25 / 10
Trident Lunge average 50 30 / 12
Trident Stab easy 50 25 / 10
Trident Vital Jab average 50 30 / 12
Trident Parting Jab average 50 30 / 12
Trident Harpoon Stance easy 50 25 / 10
Trident Swinging Disarm average 50 30 / 12
Trident Accuracy difficult 50 32 / 14
Trident Grip impossible 50 34 / 16
Trident Quick Rake easy 50 25 / 10
Trident Defensive Catch average 50 30 / 12
Trident Parting Gouge average 50 30 / 12
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Short Whip 50 10 / 5
Whip Fast Coil Stance easy 50 10 / 5
Whip Triple Crack average 50 15 / 7
Whip Precise Snap difficult 50 17 / 9
Whip Simple Strike average 50 15 / 7
Whip Ankle Trap average 50 15 / 7
Whip Neck Trap difficult 50 17 / 9
Whip Slow Entangle average 50 15 / 7
Whip Short Entangle difficult 50 17 / 9
Whip Face Strike average 50 15 / 7
Whip Waist Trap average 50 15 / 7
Whip Lykatos' Scourge average 50 15 / 7
Whip Flick Strike average 50 15 / 7
Whip Sky Circle Stance easy 50 10 / 5
Whip Sky Circle Slash average 50 15 / 7
Whip Sky Circle Rake difficult 50 17 / 9
Whip Sky Circle Scourge difficult 50 17 / 9
Whip Flogging the Bull easy 50 10 / 5
Whip Accuracy difficult 50 17 / 9
Whip Grip impossible 50 19 / 11
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Cestus 50 25 / 10
Cestus Weaving Stance average 50 30 / 12
Cestus Feint average 50 30 / 12
Cestus Cross Block average 50 30 / 12
Cestus Low Cross difficult 50 32 / 14
Cestus Ducking Cross difficult 50 32 / 14
Cestus Simple Block average 50 30 / 12
Cestus Weaving Block average 50 30 / 12
Cestus Jab easy 50 25 / 10
Cestus Spike Slash easy 50 25 / 10
Cestus Spinning Backhand average 50 30 / 12
Cestus Vital Gouge difficult 50 32 / 14
Cestus Double Jab average 50 30 / 12
Cestus Stab average 50 30 / 12
Cestus Triple Slash difficult 50 32 / 14
Cestus Tumble Lunge average 50 30 / 12
Cestus Weapon Trap difficult 50 32 / 14
Cestus Upward Thrust average 50 30 / 12
Cestus Short Upcut easy 50 25 / 10
Cestus Rear Upcut average 50 30 / 12
Cestus Upcut Spin difficult 50 32 / 14
Cestus Accuracy difficult 50 32 / 14
Cestus Form impossible 50 34 / 16
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Two-Handed Axes 50 25 / 10
2H Axe Ankle Hook difficult 50 32 / 14
2H Axe Arm Hook difficult 50 32 / 14
2H Axe Backhand Strike difficult 50 32 / 14
2H Axe Basic Slash easy 50 25 / 10
2H Axe Cross Chop average 50 30 / 12
2H Axe Crossing Block average 50 30 / 12
2H Axe Falling Strike difficult 50 32 / 14
2H Axe Haft Block average 50 30 / 12
2H Axe Haft Strike easy 50 25 / 10
2H Axe Head Block difficult 50 32 / 14
2H Axe Hip Slash average 50 30 / 12
2H Axe Hook average 50 30 / 12
2H Axe Chop easy 50 25 / 10
2H Axe Swinging Disarm average 50 30 / 12
2H Axe Up Slash difficult 50 32 / 14
2H Axe Woodcutter Slash average 50 30 / 12
2H Axe Feint average 50 30 / 12
2H Axe Swat easy 50 25 / 10
2H Axe Overhead Chop average 50 30 / 12
2H Axe Grip impossible 50 34 / 16
2H Axe Accuracy difficult 50 32 / 14
2H Axe Wide Grip Stance easy 50 25 / 10
2H Axe Swat Block difficult 50 32 / 14
2H Axe Stepping Slash average 50 30 / 12
2H Axe Haft Sap difficult 50 32 / 14
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
One-Handed Axes 50 25 / 10
Axe Hand Toss easy 50 25 / 10
Axe Feint average 50 30 / 12
Axe Throw average 50 30 / 12
Axe Basic Chop easy 50 25 / 10
Axe Longarm Strike average 50 30 / 12
Axe Overhead Strike average 50 30 / 12
Axe Pivot Smash average 50 30 / 12
Axe Pivoting Longarm difficult 50 32 / 14
Axe Side Strike average 50 30 / 12
Axe Slash easy 50 25 / 10
Axe Head Swat easy 50 25 / 10
Axe Chopping Block difficult 50 32 / 14
Axe Hook difficult 50 32 / 14
Axe Loosening Toss average 50 30 / 12
Axe Shield-Breaker easy 50 25 / 10
Axe Crossblock average 50 30 / 12
Axe Accuracy difficult 50 32 / 14
Axe Grip impossible 50 34 / 16
Axe Stepping Chop average 50 30 / 12
Axe Stepping Leg Strike difficult 50 32 / 14
Axe Parcine Raider Stance easy 50 25 / 10
Axe Leg Strike difficult 50 32 / 14
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
One-Handed Crushing 50 25 / 10
Club Knock Aside difficult 50 32 / 14
Club Simple Block easy 50 25 / 10
Club Cross Block average 50 30 / 12
Club Round Strike difficult 50 32 / 14
Club Shield-Breaker average 50 30 / 12
Club Leg Strike difficult 50 32 / 14
Club Swat easy 50 25 / 10
Club Strike easy 50 25 / 10
Club Side Strike average 50 30 / 12
Club Sap difficult 50 32 / 14
Club Simple Bash easy 50 25 / 10
Club Upswing average 50 30 / 12
Club Feint average 50 30 / 12
Club Grip impossible 50 34 / 16
Club Accuracy difficult 50 32 / 14
Club Hop Bash difficult 50 32 / 14
Club Crush average 50 30 / 12
Club Smash average 50 30 / 12
Club Iunius' Stance easy 50 25 / 10
Club Stepping Crush easy 50 25 / 10
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Staves 50 25 / 10
Staves Leg Sweep average 50 30 / 12
Staves Feint average 50 30 / 12
Staves End Jab easy 50 25 / 10
Staves Swat easy 50 25 / 10
Staves Simple Strike easy 50 25 / 10
Staves Side Strike average 50 30 / 12
Staves Pivot Smash average 50 30 / 12
Staves Longarm Strike difficult 50 32 / 14
Staves Simple Block easy 50 25 / 10
Staves Crossblock average 50 30 / 12
Staves Overhead Block average 50 30 / 12
Staves Parting Jab easy 50 25 / 10
Staves Parting Swat easy 50 25 / 10
Staves Parting Smash average 50 30 / 12
Staves Accuracy difficult 50 32 / 14
Staves Grip impossible 50 34 / 16
Staves Sweep and Strike difficult 10 32 / 14
Staves Triple Bash difficult 10 32 / 14
Staves Whirling Block difficult 10 32 / 14
Staves Stepping Spin average 50 30 / 12
Staves Defensive Sweep average 50 30 / 12
Staves Pivoting Longarm difficult 10 32 / 14
Staves Spin Strike difficult 10 32 / 14
Staves Snap Strike average 10 30 / 12
Staves Altene Skirmish Stance easy 50 25 / 10
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Spears 50 25 / 10
Spear Sweep difficult 50 32 / 14
Spear Slash difficult 50 32 / 14
Spear Stab easy 50 25 / 10
Spear Charge easy 50 25 / 10
Spear Butt Smash average 50 30 / 12
Spear Jab easy 50 25 / 10
Spear Impale difficult 50 32 / 14
Spear Feint average 50 30 / 12
Spear Simple Block easy 50 25 / 10
Spear Throw average 50 30 / 12
Spear Butt Block easy 50 25 / 10
Spear Rounding Block difficult 50 32 / 14
Spear Overhead Thrust average 50 30 / 12
Spear Weapon Strike difficult 50 32 / 14
Spear Round Strike impossible 50 34 / 16
Spear Parting Jab easy 50 25 / 10
Spear Accuracy difficult 50 32 / 14
Spear Grip impossible 50 34 / 16
Spear Chop average 50 30 / 12
Spear Upward Slash average 50 30 / 12
Spears Ebros' Scorpion Stance easy 50 25 / 10
Spears Aestivan Hoplite Stance easy 50 25 / 10
Spear Stepping Stab average 50 30 / 12
Spear Parting Slash average 50 30 / 12
Spear Rotation Block difficult 50 32 / 14
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
One-Handed Swords 50 25 / 10
Sword Stab average 50 30 / 12
Sword Round Block average 50 30 / 12
Sword Low Block difficult 50 32 / 14
Sword Overhead Block average 50 30 / 12
Sword Sap difficult 50 32 / 14
Sword Jab easy 50 25 / 10
Sword Base Block difficult 50 32 / 14
Sword Slash easy 50 25 / 10
Sword Swat easy 50 25 / 10
Sword Simple Block easy 50 25 / 10
Sword Feint average 50 30 / 12
Sword Cross Block average 50 30 / 12
Sword Side Strike average 50 30 / 12
Sword Chop easy 50 25 / 10
Sword Push Back average 50 30 / 12
Sword Lunge average 50 30 / 12
Sword Accuracy difficult 50 32 / 14
Sword Grip impossible 50 34 / 16
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Shields 50 16 / 7
Shield Low Block difficult 50 23 / 11
Shield Simple Block easy 50 16 / 7
Shield Overhead Block average 50 21 / 9
Shield Cross Block average 50 21 / 9
Shield Missile Defense difficult 50 23 / 11
Shield Bash average 50 21 / 9
Shield Push Back average 50 21 / 9
Shield Upward Bash average 50 21 / 9
Shield Edge Bash difficult 50 23 / 11
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Knives 50 25 / 10
Knife Simple Stab average 50 30 / 12
Knife Slash average 50 30 / 12
Knife Overhead Strike easy 50 25 / 10
Knife Chop easy 50 25 / 10
Knife Step and Lunge difficult 50 32 / 14
Knife Jab easy 50 25 / 10
Knife Short Block average 50 30 / 12
Knife Feint average 50 30 / 12
Knife Long Block difficult 50 32 / 14
Knife Cross Block average 50 30 / 12
Knife Stealthy Draw easy 50 25 / 10
Knife Wrist-Dancing average 50 30 / 12
Knife Push Aside difficult 50 32 / 14
Knife Round Strike average 50 30 / 12
Knife Underhand Stab average 50 30 / 12
Knife Whirling Slash average 50 30 / 12
Knife Stab and Slash average 50 30 / 12
Knives Grip impossible 50 34 / 16
Knives Accuracy difficult 50 32 / 14
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Combat Maneuvers 50 13 / 6
Backwards Rise impossible 50 22 / 12
Basic Dodge easy 50 13 / 6
Battle Cry easy 50 13 / 6
Duck easy 50 13 / 6
Fall Back average 50 18 / 8
Feint Awareness difficult 50 20 / 10
Footwork impossible 50 22 / 12
Jump average 50 18 / 8
Killing Blow average 50 18 / 8
Leg Dodge average 50 18 / 8
Missile Awareness difficult 50 20 / 10
Recovery average 50 18 / 8
Reflexes impossible 50 22 / 12
Rolling Dodge difficult 50 20 / 10
Sidestep easy 50 13 / 6
Swaying Dodge average 50 18 / 8
Combat Guarding difficult 50 20 / 10
Simple Rolling Rise difficult 50 20 / 10
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Brawling 50 19 / 8
Punch easy 50 19 / 8
Kick easy 50 19 / 8
Elbow average 50 24 / 10
Knee easy 50 19 / 8
Choke easy 50 19 / 8
Leg Whip difficult 50 26 / 12
Hair Pull easy 50 19 / 8
Head Butt average 50 24 / 10
Head Slam easy 50 19 / 8
Body Slam easy 50 19 / 8
Uppercut difficult 50 26 / 12
Sucker Punch difficult 50 26 / 12
Knee Break impossible 50 28 / 14
Nose Break difficult 50 26 / 12
Foot Stomp average 50 24 / 10
Slap easy 50 19 / 8
Bear Hug average 50 24 / 10
Face Block average 50 24 / 10
Swat Block average 50 24 / 10
Bite easy 50 19 / 8
Ale Focus difficult 50 26 / 12
Brawler's Instinct impossible 50 28 / 14
Brawling Feint average 50 24 / 10
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Avros Gladius Combat 50 25 / 10
Avros Dueling Stance easy 50 25 / 10
Avros Flailing Defense average 50 30 / 12
Avros Flinging Disarm difficult 50 32 / 14
Avros Forced Thrust average 50 30 / 12
Avros Needle Strike average 50 30 / 12
Avros Pivot Lunge difficult 50 32 / 14
Avros Rapid Strike easy 50 25 / 10
Avros Stab and Slash average 50 30 / 12
Avros Strike and Smash difficult 50 32 / 14
Avros Sunrise Block average 50 30 / 12
Avros Whirling Strike average 50 30 / 12
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Nelsor Gladius Combat 50 25 / 10
Nelsor Tiger Stance easy 50 25 / 10
Arch of the Sky average 50 30 / 12
Extended Arm Spin average 50 30 / 12
Kicking Leap Strike difficult 50 32 / 14
Kicking Slash average 50 30 / 12
Leaping Cross Strike difficult 50 32 / 14
Lightning Thrust difficult 50 32 / 14
Planting the Blade easy 50 25 / 10
Spinning Duck and Strike average 50 30 / 12
Vulture Block difficult 50 32 / 14
Reverse Sky Arch average 50 30 / 12
Tiger Slash difficult 50 32 / 14
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Cineran Knife Fighting 50 25 / 10
CKF Screnaca Coranadin Stance easy 50 25 / 10
CKF Slashing Block average 50 30 / 12
CKF Dirk Balance difficult 50 32 / 14
CKF Rib Tickle difficult 50 32 / 14
CKF Triple Cut difficult 50 32 / 14
CKF Face Slash difficult 50 32 / 14
CKF Wrist Slash difficult 50 32 / 14
CKF Backhand Slash average 50 30 / 12
CKF Quick Draw difficult 50 32 / 14
CKF Markad Slash average 50 30 / 12
A young man teaches the following skills, actions and recipes:
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Pickpocketing 50 25 / 10
Palm easy 50 25 / 10
Quick Grab easy 50 25 / 10
Coin Sharpening easy 50 25 / 10
Cut and Lift average 50 30 / 12
Handoff average 50 30 / 12
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Outdoor Survival 50 25 / 10
Dig Firepit easy 50 25 / 10
Craft Basic Torch easy 50 25 / 10
Stoke Fire easy 50 25 / 10
Firebuilding easy 50 25 / 10
Find Firewood easy 50 25 / 10
Find Sapling easy 50 25 / 10
Basic Camp Cooking easy 50 25 / 10
Outdoor Climbing easy 50 25 / 10
Shelter Building difficult 50 32 / 14
Forester Conceal average 50 30 / 12
Grass Harvesting easy 50 25 / 10
Survival Rope-Making average 50 30 / 12
Berry Foraging easy 50 25 / 10
Soil Foraging average 50 30 / 12
Survival Foraging easy 50 25 / 10
Craft Fishing Pole average 50 30 / 12
Whittling difficult 50 32 / 14
Survival Weaving average 50 30 / 12
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Hunting 50 22 / 9
Deadfall Snares easy 50 22 / 9
Cord Snares average 50 27 / 11
Sapling Snares difficult 50 29 / 13
Forester Dismantling easy 50 22 / 9
Pole Fishing easy 50 22 / 9
Deer Hunting average 50 27 / 11
Rabbit Hunting easy 50 22 / 9
Boar Hunting average 50 27 / 11
Deer's Instinct average 50 27 / 11
Simple Hiding average 50 27 / 11
Basic Skinning easy 50 22 / 9
Intermediate Skinning average 50 27 / 11
Advanced Skinning difficult 50 29 / 13
Gamebird Hunting average 50 27 / 11
Craft Basic Arrow average 50 27 / 11
Craft Basic Stave easy 50 22 / 9
Craft Basic Spear easy 50 22 / 9
Survival Knapping average 50 27 / 11
Craft Basic Axe difficult 50 29 / 13
Goat Hunting difficult 50 29 / 13
Ursine Hunting impossible 50 31 / 15
Craft Basic Short Bow difficult 50 29 / 13
Craft Basic Knife average 50 27 / 11
Craft Basic Club easy 50 22 / 9
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Basic Tailoring 175 25 / 10
Patternwork easy 50 25 / 10
Tailor's Shears easy 50 25 / 10
Basic Sewing easy 50 25 / 10
Basic Hemming easy 50 25 / 10
Stitch Pattern average 50 30 / 12
Basic Mending average 50 30 / 12
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Healing 50 30 / 15
Bandage Wound easy 50 30 / 15
Rouse easy 50 30 / 15
Administer average 50 35 / 17
Arrow-Pulling average 50 35 / 17
Diagnose average 50 35 / 17
Remove Bandages easy 50 30 / 15
Application easy 50 30 / 15
Clean Wound easy 50 30 / 15
Stitch Wound difficult 50 37 / 19
Remove Stitches average 50 35 / 17
Set Bone difficult 50 37 / 19
Splint Bone average 50 35 / 17
Remove Splint easy 50 30 / 15
Apply Tourniquet average 50 35 / 17
Remove Tourniquet easy 50 30 / 15
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Locksmithing 50 25 / 10
Pick Lock-Unlocking easy 50 25 / 10
Study Lock easy 50 25 / 10
Lock Lore easy 50 25 / 10
Pick Lock-Locking average 50 30 / 12
Unjam Lock difficult 50 32 / 14
Jam Lock easy 50 25 / 10
Fashion Lockpick average 50 30 / 12
Create Wax Imprint average 50 30 / 12
Create Clay Mold difficult 50 32 / 14
Forge Lock Instrument difficult 50 32 / 14
Install Lock difficult 50 32 / 14
Uninstall Lock impossible 50 34 / 16
Fashion Keyring difficult 50 32 / 14
Wax Letter Etching average 50 30 / 12
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Setups 25 25 / 10
Draw Attention easy 25 25 / 10
Ground Approach average 25 30 / 12
Assess Target average 25 30 / 12
Ear for Coin easy 25 25 / 10
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Street Smarts 50 25 / 10
Find Stash average 50 30 / 12
Stash easy 50 25 / 10
Steps Cant average 50 30 / 12
Graffiti easy 50 25 / 10
Skill Point Cost
Recipes Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Basic Tailoring 175 25 / 10
Apron Recipe average 25 9 / 5
Apron Length Recipe easy 25 7 / 4
Apron Square Recipe easy 25 7 / 4
Basic Tunic Recipe easy 25 7 / 4
Tunic Back Recipe easy 25 7 / 4
Tunic Front Recipe easy 25 7 / 4
Tunic Sleeve Recipe difficult 25 10 / 6
Blanket Recipe easy 25 7 / 4
Blanket Length Recipe easy 25 7 / 4
Breeches Recipe easy 25 7 / 4
Breeches Back Recipe easy 25 7 / 4
Breeches Front Recipe easy 25 7 / 4
Cape Recipe easy 25 7 / 4
Cape Back Recipe easy 25 7 / 4
Cape Front Recipe easy 25 7 / 4
Chiton Recipe average 25 9 / 5
Chiton Back Recipe easy 25 7 / 4
Chiton Front Recipe easy 25 7 / 4
Chiton Strap Recipe easy 25 7 / 4
Cloak Recipe average 25 9 / 5
Cloak Back Recipe easy 25 7 / 4
Cloak Front Recipe easy 25 7 / 4
Fingerless Gloves Recipe easy 25 7 / 4
Gloves Back Recipe average 25 9 / 5
Gloves Front Recipe average 25 9 / 5
Gloves Recipe difficult 25 10 / 6
Gloves Back Recipe average 25 9 / 5
Gloves Front Recipe average 25 9 / 5
Hair Ribbon Recipe easy 25 7 / 4
Hair Ribbon Length Recipe easy 25 7 / 4
Hat Recipe average 25 9 / 5
Cap Square Recipe easy 25 7 / 4
Hat Brim Recipe easy 25 7 / 4
Headband Recipe easy 25 7 / 4
Headband Length Recipe easy 25 7 / 4
Headscarf Recipe easy 25 7 / 4
Headscarf Length easy 25 7 / 4
Loincloth Recipe average 25 9 / 5
Loincloth Length Recipe easy 25 7 / 4
Loincloth Square Recipe easy 25 7 / 4
Neckpouch Recipe easy 25 7 / 4
Pouch Square Recipe easy 25 7 / 4
Paenula Recipe average 25 9 / 5
Paenula Back Recipe easy 25 7 / 4
Paenula Front Recipe easy 25 7 / 4
Pants Recipe easy 25 7 / 4
Pants Back Recipe easy 25 7 / 4
Pants Front Recipe easy 25 7 / 4
Pouch Recipe easy 25 7 / 4
Pouch Square Recipe easy 25 7 / 4
Sack Recipe easy 25 7 / 4
Sack Square Recipe easy 25 7 / 4
Sash Recipe easy 25 7 / 4
Sash Length Recipe easy 25 7 / 4
Scarf Recipe easy 25 7 / 4
Scarf Length Recipe easy 25 7 / 4
Shirt Recipe easy 25 7 / 4
Shirt Back Recipe easy 25 7 / 4
Shirt Front Recipe average 25 9 / 5
Shirt Sleeve Recipe difficult 25 10 / 6
Simple Belt Recipe easy 25 7 / 4
Belt Length Recipe easy 25 7 / 4
Simple Cap Recipe easy 25 7 / 4
Cap Square Recipe easy 25 7 / 4
Simple Robe Recipe easy 25 7 / 4
Simple Robe Back Recipe easy 25 7 / 4
Simple Robe Front Recipe easy 25 7 / 4
Skullcap Recipe easy 25 7 / 4
Skullcap Square Recipe easy 25 7 / 4
Sleeveless Tunic Recipe easy 25 7 / 4
Tunic Back Recipe easy 25 7 / 4
Tunic Front Recipe easy 25 7 / 4
Slippers Recipe average 25 9 / 5
Slippers Sole Recipe easy 25 7 / 4
Slippers Upper Recipe difficult 25 10 / 6
Socks Recipe average 25 9 / 5
Sock Back Recipe easy 25 7 / 4
Sock Front Recipe easy 25 7 / 4
Stola Recipe average 25 9 / 5
Stola Back Recipe easy 25 7 / 4
Stola Front Recipe easy 25 7 / 4
Stola Length Recipe easy 25 7 / 4
Strophium Recipe easy 25 7 / 4
Strophium Length Recipe easy 25 7 / 4
Subligar Recipe easy 25 7 / 4
Subligar Length Recipe easy 25 7 / 4
Toga Recipe average 25 9 / 5
Toga Length Recipe easy 25 7 / 4
Towel Recipe easy 25 7 / 4
Towel Length Recipe easy 25 7 / 4
Tunica Recipe easy 25 7 / 4
Tunic Back Recipe easy 25 7 / 4
Tunic Front Recipe easy 25 7 / 4
Tunic Sleeve Recipe difficult 25 10 / 6
Vest Recipe easy 25 7 / 4
Vest Back Recipe easy 25 7 / 4
Vest Front Recipe easy 25 7 / 4
Waist Sash Recipe easy 25 7 / 4
Sash Length Recipe easy 25 7 / 4
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